UX & Interaction Designer
I am a UX and interaction designer, genuinely curious about why things work the way they do. I have an MSc in Interaction Technology, four years as a teaching assistant in UX, HCI, and HRI, and two internships in industrial B2B design. What I care about most is designing things that are truly useful and built to last.
Enschede, Netherlands
About me
At work
I ask a lot of questions, probably more than people expect, because the right question at the start saves a lot of wrong answers later. Prototypes, real people, honest feedback, repeat. The edge cases, the interaction logic, the small moments that make something feel genuinely considered: those are the ones I care most about. I work best close to the people I am designing for and close to the team I am building with, in English, Dutch, or German. I also enjoy a good challenge and will happily go down a rabbit hole to come out the other side having learned something new.
In life
I am curious by nature, find it hard to sit still, and am always up for something new. I play volleyball and tennis and love getting lost in creative projects, especially anything crafty and hands-on. Discovering new cultures and places is something I genuinely enjoy: I have backpacked through Central and South-East Asia, spent half a year in Canada, and seen a good chunk of Europe along the way. Once something catches my interest, I get excited easily.
Outside of my studies and work, I volunteered as a paramedic and with the fire department, contributed to inclusive education initiatives, mentored students through scholarship applications, and was an active member of several student associations and committees for years. I also put years into student-run cultural projects, including events that drew hundreds of visitors.
Work
Mar 2026 – present
Voluntary Research Analyst
University of Twente, Enschede
Work
Sep 2025 – Feb 2026
Career break
Central & South-East Asia
Work
Nov 2021 – Aug 2025
Teaching Assistant, UX, HCI & HRI
University of Twente, Enschede
Education
Feb 2021 – Sep 2021
Pre-Master Programme, Interaction Technology
University of Twente, Enschede
Work
Sep 2019 – Apr 2020
UX Design Engineer, Internship & Bachelor Thesis
Ergosign GmbH, Hamburg, Germany
Education
2016 – 2020
BSc Media & Interaction Design
University of Applied Sciences, Osnabrück, Germany
Work
Sep 2018 – Feb 2019
UX Design Intern
Ergosign GmbH, Hamburg, Germany
Work
2017 – 2024
Head of Design, Campus in Concert
Osnabrück, Germany
Education
2016 – 2025
Scholarship, Hans-Böckler Foundation
German Trade Union Federation
Skills & Expertise
Empirical UX Research
Research is only useful if it changes something. I design studies that generate decisions: interviews, usability tests, evaluations, ethics protocols.
Interaction Design
I design from behaviour outward: understanding how people actually act before deciding how something should work. Flows, wireframes, high-fidelity prototypes.
Rapid Prototyping
The fastest way to a bad assumption is to never test it. I prototype to learn, not to present. Figma, Axure, Sketch.
User Testing & Evaluation
Testing is where the real design decisions get made. I run moderated and unmoderated tests and turn findings into concrete next steps.
Interdisciplinary Collaboration
I have worked across design, engineering, and research teams. Alignment is a design problem too. Workshops, facilitation, stakeholder communication.
Data-Driven Design
Quantitative and qualitative evidence aren't opposites. I use Python and R for analysis, and know when numbers need words to tell the full story.
Design
Code & Data
Collaboration & Tools
Product Design · Prototyping · 2026
Product Design · Prototyping · Sustainability
A local, sustainable grocery app built to answer one uncomfortable research finding: people choose price over sustainability, nearly every time. From a 2023 study to a full 2026 product design, information architecture, a component system, real content, and an interactive prototype, all built around a rescue box that makes the sustainable choice the affordable one.
A local, sustainable grocery app built to answer one uncomfortable research finding: people choose price over sustainability, nearly every time. From a 2023 study to a full 2026 product design, information architecture, a component system, real content, and an interactive prototype, all built around a rescue box that makes the sustainable choice the affordable one.
B2B Industrial UX · Interaction Design · UI Design
B2B Industrial UX · Interaction Design · UI Design
Some of the most-used interfaces in the world sit on factory machines nobody thinks about. Wilhelm Niemann builds mixing machines for paint and cosmetics plants worldwide, and their control screens needed a full redesign. A real client, factory visits, and iteration rounds with their engineers, delivered as a complete interaction concept, a custom iconset, and a design system built to scale across their range.
Some of the most-used interfaces in the world sit on factory machines nobody thinks about. Wilhelm Niemann builds mixing machines for paint and cosmetics plants worldwide, and their control screens needed a full redesign. A real client, factory visits, and iteration rounds with their engineers, delivered as a complete interaction concept, a custom iconset, and a design system built to scale across their range.
Connected Product Design · Interaction Design
Connected Product Design · Interaction Design · Physical Prototyping
In elderly care, dehydration is common, hard to spot, and almost entirely preventable. OCTOPUS is a cup that tracks fluid intake in real time and gives carers a live overview without checking in person. Built from scratch: physical prototype, sensor hardware, and a companion app.
In elderly care, dehydration is common, hard to spot, and almost entirely preventable. OCTOPUS is a cup that tracks fluid intake in real time and gives carers a live overview without checking in person. Built from scratch: physical prototype, sensor hardware, and a companion app.
Empirical Research · Inclusive Design · MSc Thesis
Empirical Research · Inclusive Design · MSc Thesis
A solo empirical study on motor synchrony in autism: two experimental tasks, 68 participants, a custom motion capture pipeline built from scratch. The finding went against every hypothesis: autistic participants performed better and found it harder, both at the same time.
A solo empirical study on motor synchrony in autism: two experimental tasks, 68 participants, a custom motion capture pipeline built from scratch. The finding went against every hypothesis: autistic participants performed better and found it harder, both at the same time.
Interaction Design · Human-Robot Communication
Interaction Design · Human-Robot Communication · Applied Research
Participants waved at it, smiled, and said thank you without being asked. Getting a robot to feel trustworthy to strangers is a real design problem. Three challenges, each adding a communication constraint, and a voice test midway that changed a core design decision.
Participants waved at it, smiled, and said thank you without being asked. Getting a robot to feel trustworthy to strangers is a real design problem. Three challenges, each adding a communication constraint, and a voice test midway that changed a core design decision.
Embodied Interaction · Inclusive Design
Embodied Interaction · Inclusive Design · Physical Prototyping
A table that draws your conversation in real time, mapping who speaks and who listens. Designed for groups where conversation dynamics are uneven and hard to shift. Three prototypes, one ethnographic study, and a finding: making the dynamics visible changes how people participate, without anyone being told to change.
A table that draws your conversation in real time, mapping who speaks and who listens. Designed for groups where conversation dynamics are uneven and hard to shift. Three prototypes, one ethnographic study, and a finding: making the dynamics visible changes how people participate, without anyone being told to change.
Get in touch
Currently looking for UX and Interaction Design roles in the Netherlands. Open to hybrid and on-site. Always open to interesting conversations, new projects, or just exchanging ideas! If something here caught your eye, reach out.