UX Researcher · Interaction Designer
Researcher who designs. Designer who researches. MSc in Interaction Technology, four years as a teaching assistant across UX, HCI, and HRI, two internships in industrial B2B design. I sit somewhere between research and design, between rigour and intuition, with a creative instinct that connects the two.
Based in Enschede, Netherlands
About me
At work
I ask a lot of questions, probably more than people expect, because the right question at the start saves a lot of wrong answers later. Prototypes, real people, honest feedback, repeat. The edge cases, the interaction logic, the small moments that make something feel genuinely considered: those are the ones I care most about. I work best close to the people I am designing for and close to the team I am building with. I also enjoy a good challenge and will happily go down a rabbit hole to come out the other side having learned something new. I work in English (C2), Dutch, and German (native).
In life
I am curious by nature, find it hard to sit still, and am always up for something new. I play volleyball and tennis and love getting lost in creative projects, especially anything crafty and hands-on. Discovering new cultures and places is something I genuinely enjoy: I have backpacked through Central and South-East Asia, spent half a year in Canada, and seen a good chunk of Europe along the way. Once something catches my interest, I get excited easily.
Outside of my studies and work, I volunteered as a paramedic and with the fire department, contributed to inclusive education initiatives, mentored students through scholarship applications, and was an active member of several student associations and committees for years. I also put years into student-run cultural projects, including events that drew hundreds of visitors.
Work
Mar 2026 – present
Voluntary Research Analyst
University of Twente, Enschede
Work
Nov 2021 – Aug 2025
Teaching Assistant, UX, HCI & HRI
University of Twente, Enschede
Education
2021 – 2025
University of Twente, Enschede
Motor Synchrony and Adaptation in Autism Spectrum Disorder: Investigating Perturbation Recovery and Role Flexibility Toward Movement-Based Diagnostic Approaches
Investigated real-time motor synchrony using OptiTrack motion capture, Unity, and a custom Python analysis pipeline. Findings challenged deficit-oriented models of autism: autistic participants showed faster movement recovery and stronger coordination under structured conditions.
Education
Feb 2021 – Sep 2021
Pre-Master Programme, Interaction Technology
University of Twente, Enschede
Work
Sep 2019 – Apr 2020
UX Design Engineer, Internship & Bachelor Thesis
Ergosign GmbH, Hamburg, Germany
Education
2016 – 2020
BSc Media & Interaction Design
University of Applied Sciences, Osnabrück, Germany
Work
Sep 2018 – Feb 2019
UX Design Intern
Ergosign GmbH, Hamburg, Germany
Work
2017 – 2024
Head of Design, Campus in Concert
Osnabrück, Germany
Education
2016 – 2025
Scholarship, Hans-Böckler Foundation
German Trade Union Federation
Empirical UX Research
Research is only useful if it changes something. I design studies that generate decisions: interviews, usability tests, evaluations, ethics protocols.
Interaction Design
I design from behaviour outward: understanding how people actually act before deciding how something should work. Flows, wireframes, high-fidelity prototypes.
Rapid Prototyping
The fastest way to a bad assumption is to never test it. I prototype to learn, not to present. Figma, Axure, Sketch.
User Testing & Evaluation
Testing is where the real design decisions get made. I run moderated and unmoderated tests and turn findings into concrete next steps.
Interdisciplinary Collaboration
I have worked across design, engineering, and research teams. Alignment is a design problem too. Workshops, facilitation, stakeholder communication.
Data-Driven Design
Quantitative and qualitative evidence aren't opposites. I use Python and R for analysis, and know when numbers need words to tell the full story.
Design
Code & Data
Collaboration & Tools
Empirical Research · Inclusive Design · MSc Thesis
Empirical Research · Inclusive Design · MSc Thesis
A full empirical study on motor synchrony in autism, designed, built, and run solo. Two experimental tasks, 68 participants, a custom motion capture pipeline. Most research in this field focuses on what autistic people do differently as a deficit. The data pointed the other way: autistic participants recovered faster and synchronised more strongly under structured conditions.
Interaction Design · Human-Robot Communication
Interaction Design · Human-Robot Communication · Applied Research
Participants waved at it, smiled, and said thank you without being asked. Getting a robot to feel trustworthy to strangers is a real design problem. Three challenges, one waiter, and a voice test that changed a core design decision.
Connected Product Design · Interaction Design
Connected Product Design · Interaction Design · Physical Prototyping
In elderly care, dehydration is common, hard to spot, and almost entirely preventable. OCTOPUS is a drinking cup that measures intake in real time and gives carers a live overview without the need of checking in person. Designed for a 75+ target group, built from scratch: physical prototype and a full companion app.
Embodied Interaction · Inclusive Design
Embodied Interaction · Inclusive Design · Physical Prototyping
A table that draws your conversation in real time, mapping who speaks and who listens. Designed for groups where conversation dynamics are uneven and hard to change. Three prototypes, one ethnographic study, and a finding: visibility changes behaviour without anyone being told to change.
B2B Industrial UX · Interaction Design · UI Design
B2B Industrial UX · Interaction Design · UI Design
Industrial UX in the most literal sense. Wilhelm Niemann GmbH builds mixing machines used in paint, lacquer, and cosmetics factories worldwide, and their control interfaces needed a full redesign. We visited the factory, iterated directly with their engineers, and delivered the result: full interaction concept, custom iconset, and a design system built to outlast the project.
Get in touch
Currently looking for UX Research, UX Design, and Interaction Design roles in the Netherlands. If my work resonates, I'd love to hear from you.